The videogame industry does not have the best record of preserving its past, but this is slowly changing with the help of independent organizations. One such organization is the video game history, which today announced it will share its digital library later this month.
Posted on BlueskyVGHF indicated that the digital library will be launched on January 30, saying, “Good things come to those who wait!”. Do not follow the information sent, with the post just talking, “We will tell you all about it then”.
However, in the statement (at Vgc) The source explained that the library includes “game development materials”, press kits, and promo materials on iconic video games”. The library will also allow the read access to 1,500 out-of-print videogramme stretching back to the early 1980s. This includes issues of current players, the former America’s longest vol videoagon magazine made before it was abruptly closed by owner GameStop last year.
The organization’s founder, Frank Cifaldi, also found out Some of the library’s role in the dangerous thread earlier this week. The text in the magazine will be full text, organized by Chronology, and allow users to filter mags by region, printer, etc. In Cifaldi’s example, he searched “all the video magazines in our collection as a decision when saying ‘medoidvania’.
Originally seen in 2017, Video game history has many projects dedicated to the protection of the medium of the past. This includes the preservation of videogame locations and its physical library of videogame media that resolves even its digital equivalent. In 2023, the VGHF conducted a survey in which it concluded that only 13% of the current market is “with a significant 87% without a desire to work or travel to for a storage area. Last year, at that time, it was intended to change to a joint “out of the library” collection, an exception, the American office that does not ok.