The dataminers seem to have struck some hypothetical gold while panning for content in, bemusingly, Cataclysm Classic’s public test realm (PTR) of all places. In case you don’t know, the players estate – a request of 20 years MMO – is absolutely coming to World of Warcraft in the game expansion, Midnight. The only question is, what will it look like?
As seen from WoWHeadA list of event documentation is available on the Cataclysm Classic PTR, in a file called “PlayerHousingConstantsDocumentation.lua”. While .lua files have many uses in coding, they are mostly used by players in development of addons-as for why it appeared on the Classic server, which may not have received new features, some players think it’s just a quirk of the system.
Accordingly a person who files an application in the article’s comments, “The Interface file by default is the same across all WoW versions. There is one concept of the Interface file and each version loads it, the same so how do addon .toc files work now… It just so happens. Cataclysm PTR has the latest set of Interface files.”
The thing that makes me feel the best, seeing that it would be the real leader of the choice to create a store in Classic WoW before doing it anywhere – let alone loading the store for the Classic server in the first place.
As for the labels themselves—which will be changed, naturally—the dataminers have dug up hints that players will have access to terms like “Folk, Rugged, Generic, Opulent”, which can be separated from the house floor, wall. , ceilings, and tabletops. There’s only one external element defined (“Human”), indicating that you’ll be able to fiddle with the external aspects of your product, too.
The most interesting thing is “permission” hinted at, here. Namely, which will have the option not only to add decor, but to move it around – which is important for this type of product. Buildings in MMOs live or die based on their construction, and if you give the players an inch, they’ll take a mile—for the better, I might add.
The Elder Scrolls Online, for example, has a community of builders rebuilding things like Howl’s Moving Castle by shoving things at each other for new “cobble”. In other words – let your assets clip and jank, Blizzard, it will pay. I promise.
Again, these datamined options should be considered the most active of all work-in-progress—we’re talking echoes of advice of features, wrapped in .lua files. But it’s the bright side of the house, the sweet house full of customizable doohickeys, one that players have been thinking about since Garrison missed the mark in Warlords of Draenor.